Syllabus
Week 1
Bryce workflow
Bryce Interface
Create Primitives
Edit Primitives
Other Bryce objects
- Terrain
- Water plane
Material presets
Import objects from other applications
Cameras
Week 2
Modeling with Bryce
Bolean Operations
Saving new objects
Adding a tree
Week 3
The Terrain Editor
- Different types of Terrains
- Edit Terraina
- Terrain presets and the Clipping Feature
- Create your own Terrain
Bryce Weather
Symmetrical Lattice
Week 4
Lights
- Light Lab
- Light strenght
- Filler lights
- Visible lights
- Falloff
The Tree Editor
Week 5
The Material Editor
- Adding a Bump map to a material
- Editing the lightness of a material
- Scaling the material
- A peek into the Texture editor
- What is a Channel
Rendering Options
- Render Quality
- Alfa Render
- Depth of Field
- Render to disk
Week 6
Picture this. The use of pictures in
- 2D Face
- The terrain Editor
- In the Material Editor
- In the Tree Editor
- In the Light Editor
Odds and Ends